<?xml version="1.0" encoding="UTF-8"?><rss
version="2.0"
xmlns:content="http://purl.org/rss/1.0/modules/content/"
xmlns:dc="http://purl.org/dc/elements/1.1/"
xmlns:atom="http://www.w3.org/2005/Atom"
xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
> <channel><title>Comments on: Can you find all the Silver Feathers?</title> <atom:link href="http://www.instantkingdom.com/2009/10/can-you-find-all-the-silver-feathers/feed/" rel="self" type="application/rss+xml" /><link>http://www.instantkingdom.com/2009/10/can-you-find-all-the-silver-feathers/</link> <description>Independent Games</description> <lastBuildDate>Wed, 28 Jul 2010 17:12:55 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.0</generator> <item><title>By: zexlr8er</title><link>http://www.instantkingdom.com/2009/10/can-you-find-all-the-silver-feathers/comment-page-1/#comment-281</link> <dc:creator>zexlr8er</dc:creator> <pubDate>Wed, 04 Nov 2009 15:01:49 +0000</pubDate> <guid
isPermaLink="false">http://www.monkkonen.net/?p=549#comment-281</guid> <description>I have to say I like both the items-glowing-when-character-is-near to them idea (that was one incredibly frustrating aspect of Notrium; I think if the user has navigated their character to within, say, ~1.5 game metres of an item, they should be rewarded with having essentially found it), and the feathers unlocking new features for the NEXT run-through of the game, not just the one you are playing now.</description> <content:encoded><![CDATA[<p>I have to say I like both the items-glowing-when-character-is-near to them idea (that was one incredibly frustrating aspect of Notrium; I think if the user has navigated their character to within, say, ~1.5 game metres of an item, they should be rewarded with having essentially found it), and the feathers unlocking new features for the NEXT run-through of the game, not just the one you are playing now.</p> ]]></content:encoded> </item> <item><title>By: VenoM_31</title><link>http://www.instantkingdom.com/2009/10/can-you-find-all-the-silver-feathers/comment-page-1/#comment-264</link> <dc:creator>VenoM_31</dc:creator> <pubDate>Sat, 31 Oct 2009 20:41:39 +0000</pubDate> <guid
isPermaLink="false">http://www.monkkonen.net/?p=549#comment-264</guid> <description>You&#039;d better wait. Some time is needed for its ideas to settle in the code to work well ;)</description> <content:encoded><![CDATA[<p>You&#8217;d better wait. Some time is needed for its ideas to settle in the code to work well <img
src='http://www.instantkingdom.com/blog/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /></p> ]]></content:encoded> </item> <item><title>By: Tuukka</title><link>http://www.instantkingdom.com/2009/10/can-you-find-all-the-silver-feathers/comment-page-1/#comment-206</link> <dc:creator>Tuukka</dc:creator> <pubDate>Sat, 31 Oct 2009 12:40:43 +0000</pubDate> <guid
isPermaLink="false">http://www.monkkonen.net/?p=549#comment-206</guid> <description>I think he meant the artifact items/weapons. They had a sort of a glow effect in Morrowind.I don&#039;t think that would be necessary, though. Maybe should be more like the bobbleheads in Fallout 3.Also I have to mention that I so much want to play this game and can&#039;t wait for it to be finished! :)</description> <content:encoded><![CDATA[<p>I think he meant the artifact items/weapons. They had a sort of a glow effect in Morrowind.</p><p>I don&#8217;t think that would be necessary, though. Maybe should be more like the bobbleheads in Fallout 3.</p><p>Also I have to mention that I so much want to play this game and can&#8217;t wait for it to be finished! <img
src='http://www.instantkingdom.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /></p> ]]></content:encoded> </item> <item><title>By: VenoM_31</title><link>http://www.instantkingdom.com/2009/10/can-you-find-all-the-silver-feathers/comment-page-1/#comment-205</link> <dc:creator>VenoM_31</dc:creator> <pubDate>Sat, 31 Oct 2009 10:14:48 +0000</pubDate> <guid
isPermaLink="false">http://www.monkkonen.net/?p=549#comment-205</guid> <description>Wait a minute... Morrowind? What are such valuable &quot;perk-items&quot; in Morrowind? Can&#039;t recall any. Sorry for offtop, I&#039;m trying to figure out the meaning of this advice.</description> <content:encoded><![CDATA[<p>Wait a minute&#8230; Morrowind? What are such valuable &#8220;perk-items&#8221; in Morrowind? Can&#8217;t recall any. Sorry for offtop, I&#8217;m trying to figure out the meaning of this advice.</p> ]]></content:encoded> </item> <item><title>By: Ed</title><link>http://www.instantkingdom.com/2009/10/can-you-find-all-the-silver-feathers/comment-page-1/#comment-204</link> <dc:creator>Ed</dc:creator> <pubDate>Fri, 30 Oct 2009 21:10:53 +0000</pubDate> <guid
isPermaLink="false">http://www.monkkonen.net/?p=549#comment-204</guid> <description>How about, you can find cryptic clues that give hints to help you narrow down the locations of a few feathers...Also, I suggest making a slight glow or sheen to the feathers visible only when you are in close proximity to them. It would be so damn annoying to realise that you walked past loads of prospective goldmines...You could also add that to valuable items to make them seem much more... valuable.
Like how Morrowind did it.My two penneth.
Cheers</description> <content:encoded><![CDATA[<p>How about, you can find cryptic clues that give hints to help you narrow down the locations of a few feathers&#8230;</p><p>Also, I suggest making a slight glow or sheen to the feathers visible only when you are in close proximity to them. It would be so damn annoying to realise that you walked past loads of prospective goldmines&#8230;</p><p>You could also add that to valuable items to make them seem much more&#8230; valuable.<br
/> Like how Morrowind did it.</p><p>My two penneth.<br
/> Cheers</p> ]]></content:encoded> </item> <item><title>By: Ville</title><link>http://www.instantkingdom.com/2009/10/can-you-find-all-the-silver-feathers/comment-page-1/#comment-202</link> <dc:creator>Ville</dc:creator> <pubDate>Fri, 30 Oct 2009 12:56:17 +0000</pubDate> <guid
isPermaLink="false">http://www.monkkonen.net/?p=549#comment-202</guid> <description>This is the first feather, so it&#039;s plainly visible, and the paper next to it actually contains instructions. :) The rest are hidden, some in more obvious places and others in really obscure places you will never know to look.</description> <content:encoded><![CDATA[<p>This is the first feather, so it&#8217;s plainly visible, and the paper next to it actually contains instructions. <img
src='http://www.instantkingdom.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> The rest are hidden, some in more obvious places and others in really obscure places you will never know to look.</p> ]]></content:encoded> </item> <item><title>By: VenoM_31</title><link>http://www.instantkingdom.com/2009/10/can-you-find-all-the-silver-feathers/comment-page-1/#comment-201</link> <dc:creator>VenoM_31</dc:creator> <pubDate>Fri, 30 Oct 2009 12:05:42 +0000</pubDate> <guid
isPermaLink="false">http://www.monkkonen.net/?p=549#comment-201</guid> <description>On the screenshot it lies so openly on the table. Will they all be like that?
Proceeding with questions, possibly in random places?Perks, unlockings, choosing special powers... So many possibilities!
But it&#039;s all so linked to items! (In this case - feathers.)
Well, Notrium also is. Except Alien&#039;s experience way which is a bit harder to code, balance etc. Not talking about mods (yeah, people worked hard on that XPs ;) )</description> <content:encoded><![CDATA[<p>On the screenshot it lies so openly on the table. Will they all be like that?<br
/> Proceeding with questions, possibly in random places?</p><p>Perks, unlockings, choosing special powers&#8230; So many possibilities!<br
/> But it&#8217;s all so linked to items! (In this case &#8211; feathers.)<br
/> Well, Notrium also is. Except Alien&#8217;s experience way which is a bit harder to code, balance etc. Not talking about mods (yeah, people worked hard on that XPs <img
src='http://www.instantkingdom.com/blog/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> )</p> ]]></content:encoded> </item> <item><title>By: MageKing17</title><link>http://www.instantkingdom.com/2009/10/can-you-find-all-the-silver-feathers/comment-page-1/#comment-198</link> <dc:creator>MageKing17</dc:creator> <pubDate>Thu, 29 Oct 2009 20:45:28 +0000</pubDate> <guid
isPermaLink="false">http://www.monkkonen.net/?p=549#comment-198</guid> <description>I like that idea. Another possibility would be something similar to the GRADE of Tales of the Abyss, where you unlock things for next playthrough (good ol&#039; New Game +).</description> <content:encoded><![CDATA[<p>I like that idea. Another possibility would be something similar to the GRADE of Tales of the Abyss, where you unlock things for next playthrough (good ol&#8217; New Game +).</p> ]]></content:encoded> </item> <item><title>By: Ed</title><link>http://www.instantkingdom.com/2009/10/can-you-find-all-the-silver-feathers/comment-page-1/#comment-196</link> <dc:creator>Ed</dc:creator> <pubDate>Thu, 29 Oct 2009 04:11:56 +0000</pubDate> <guid
isPermaLink="false">http://www.monkkonen.net/?p=549#comment-196</guid> <description>Looks sweet!I agree with E_net4 about the special power thing.
There could be like a merchant that you can &#039;trade in&#039; your feathers to obtain various unique powers and perks. Not really trade in, but they get unlocked and you can only pick one every tier - E.G: Every 10 feathers 3 powers/perks are unlocked. You can pick one of them. Then the next 10 feathers 3 different powers/perks.The powers/perks could be randomly chosen from a large list, making the game more replayable, scaling up in magnitude as more feathers are unlocked.My two penneth.Cheers~Ed</description> <content:encoded><![CDATA[<p>Looks sweet!</p><p>I agree with E_net4 about the special power thing.<br
/> There could be like a merchant that you can &#8216;trade in&#8217; your feathers to obtain various unique powers and perks. Not really trade in, but they get unlocked and you can only pick one every tier &#8211; E.G: Every 10 feathers 3 powers/perks are unlocked. You can pick one of them. Then the next 10 feathers 3 different powers/perks.</p><p>The powers/perks could be randomly chosen from a large list, making the game more replayable, scaling up in magnitude as more feathers are unlocked.</p><p>My two penneth.</p><p>Cheers</p><p>~Ed</p> ]]></content:encoded> </item> <item><title>By: Redemption</title><link>http://www.instantkingdom.com/2009/10/can-you-find-all-the-silver-feathers/comment-page-1/#comment-195</link> <dc:creator>Redemption</dc:creator> <pubDate>Thu, 29 Oct 2009 01:09:37 +0000</pubDate> <guid
isPermaLink="false">http://www.monkkonen.net/?p=549#comment-195</guid> <description>&quot;Can you find all the Silver Feathers?&quot;Yes. Yes I can*.*Probably.</description> <content:encoded><![CDATA[<p>&#8220;Can you find all the Silver Feathers?&#8221;</p><p>Yes. Yes I can*.</p><p>*Probably.</p> ]]></content:encoded> </item> </channel> </rss>
<!-- Performance optimized by W3 Total Cache. Learn more: http://www.w3-edge.com/wordpress-plugins/

Minified using disk
Page Caching using disk (enhanced) (user agent is rejected)
Database Caching 3/16 queries in 0.012 seconds using disk
Object Caching 441/447 objects using disk

Served from: www.instantkingdom.com @ 2010-07-29 15:09:17 -->