I am making a DOOM Mod for Notrium but need better enemy graphics, can anyone help?
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Mod is no longer based on DOOM
DOOM Mod / Aleryon BetrayalDOOM Mod / Aleryon BetrayalI am making a DOOM Mod for Notrium but need better enemy graphics, can anyone help?
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Mod is no longer based on DOOM Last edited by Redemption on Mon Jan 21, 2008 7:56 am, edited 24 times in total.
Just so you know, this mod was already mentioned in the past. As far as I recall it didn't get much support and most people seemed fairly negative towards the concept. So if you don't get much initial support don't let it turn you away. Once you get a working demo of your mod out than people will be much more willing to help you. We get a lot of unfinished mods so people are less willing to help people they aren't sure will ever finish a mod.
So is there anyone out there who is willing to help him create graphics for a Doom mod ? Come on guys/gals I know some of you can draw
This mod IS going to live, but i havent gotten very far yet; Ive only made the weapons and 3 enemies, and made you pick up items by walking over them.
I think he was reporting he now had 4, instead of 3.
it is really easy to make, just set the "change into particle when hits ground" of blood to a particle with a gore image.
This ought to be interesting. Try posting screenshots and if possible a beta at some point so people can see where you're at. Seeing is beleiving as the saying goes, and unfortunately too many mods don't get finished for people to simply be convinced by concept. It's good to see you appear to be making progress though. I suggest trying to make one simple level and going from there. You can than use that level as a template for the others.
Basic or not, stop before you make another level. Post the level as a beta of the mod. I know it seems tedious, but you want to know any possible pitfalls you've fallen into as far as modding goes before your mod gets infinitely more complicated. Just, uh make sure you wear some thick armor as I'm sure there are plenty of old school Doom fans around.
One thing I see all too often is mods being overly complicated with features before they're properly tested. Smaller but more precise strides will guarantee you a much higher chance of completion simply because it'll limit how much time you spend later being frustrated because you buried a bug you missed a while back. I wont press you too hard on it, other than suggesting you put out a beta soon before you go to far. I think everyone in the forum appreciates a new mod and modder about. Do not put too much thought into the overall negative aspect many might take on new mods. It does stand that Notrium 'has' been out for years and in that time few mods have been released and even fewer were completed. So it's an uphill battle, but if you like a challenge that shouldn't stop you
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