ZeXLR8er said:Nice to see you, Zex!
So, hi everyone!
As you probably are very aware by now, my plans to finally finish Wazzal II fell through a few years ago. It's been a long time so my memory of where I eventually got up to is pretty hazy, but I do remember making some major progress since the last 5.03 build, including adding several new areas, a lot of new items and fixing up some of mod's (many) bugs.
Since Notrium isn't quite as popular as it once was - and I am a lot busier than I once was - I'm not sure I will ever have a chance to get the mod to where I'd hoped it would get. I do however have all the mod code and files available, and would be very happy to share them open-source if anyone would like to pick up the project. So, my question is: would anyone be interested in using the code if I uploaded it, either just for fun or to edit themselves?
While I did originally fix some of the mod's bugs, there's still plenty left so don't expect this to be in any way a polished "release" version. I just think it's a bit silly for the files to remain unused on my old laptop, and want it to go to a good home if at all possible! Who knows: however "exceedingly unlikely", maybe there might be a "last ever release" at some time after all!
Keeping the mod in a public repository such as GitHub would be ideal. As long as we have an active collaborator, we would be keeping an open door to further contributions to the mod that will remain centralized and visible to the end users, without keeping you from working on it yourself. In fact, having such a version-controled Notrium mod might help for future developments on OpenNotrium. At least so far, Wazzal II helped me identify a serious bug.