I am new to the forum, I registered to talk about the mod, and if my English sound “strange” sorry it's not my native language
The first sensation I got from the mod was that it is impressive, but now I am stuck
At first I thought it was because I started playing 5.0 then noticed the patch, applied it and loaded a salve of 5.03 on 5.0, but I was having some bugs (like the letters on the screen bug Romah described)
Then I uninstalled the mod, uninstalled Notrium, Installed they again, applied the patch and I started my game all over again, and got stuck again
I have everything, got every item (Except two other versions of alien artifacts that I got the first time on the egg layers, that I didn't got this time, instead receiving 2 versions of a third artifact), cleared every planet and every system from every enemy, found the easter egg on Zycar, I even have a wa wolf 'pet' but the mod doesn't seen to end or to give me some directions, it does have an ending?
Also I have some things to point out (all of those are on version 5.03)
*Jetpack detonates landmines
*You can use the turrets on your ship (northeast of bridge) BUT when you leave the turret you stay on outer space, but you can leave this area going down near the hull and using the bridge from there, also it's better to block using the jetpack on the ship for the same reason (like its blocked to use AirStrikes)
*Sometimes in space battle, if an enemy mother ship goes “out of map”, like beyond the normal boundary, the game crashes
*Sometimes when one of my deployed ships gets a hit, I receive the hit (oddly I didn't have this bug on 5.0 but it appeared on 5.03) and with large battles i often die if i not glue my finger on the H key and pray to have enough repair units...
*I can enter a confederate battleship and jump to other system, its very tricky but possible, when I did it after the jump I started shooting one of those lamps around the JumpGate for fun, then after about 5 seconds I died for no apparent reason
*When the Laser Bean ”hits” one of those lamps around the Jumpgate, it releases a sound like a weapon hitting something, like “trrrtrrrtrrr” witch I think it's a odd sound for a laser bean, also when there are no enemies around the laser bean just points northwest, I think instead it should only says “no enemies nearby” and deactivates
*Tiodia System with no enemies gets a thousand neutral ships, but I can’t kill a single one because when I turn pirate every one attacks me at the same time, and my deployed ships don’t attack them, also viper missiles don't lock on them
*Would be nice to have a way to determine the default standing of the deployable ships, like attack or follow me, because if I want then to attack while I stay away, I have to click every single of them to give the order for them to attack the enemy by themselves, and that is veeeeeery hard (to click on every one of them floating arround)
*More AirStrikes? So far I only got the ones from the mission of the former human planet, and one on the eastmost exit of Zycar mines, I don’t like the idea of having them buyable because they are too powerfull, but maybe spawning randomly on very hard to go places
Thanks for the attention, your mod is awesome, I hope in the future we get more planets with tanks, confederate ships bombarding a planet like the aliens can, big battles, confederate tanks vs alien tanks, etc etc etc (I am saying that only because I am not sure if I saw everything of the mod).