To give you a general idea of how deep it'll go, here's a clip of the Ancient Ruin description for the area section:
The ancient ruin is the area you start in after crashing from the escape pod.
You crash land in the hermit's house. When you get out of the escape pod,
you'll see the hermit. He is a small marine with very low health. He says,
Bugrit, bugrit, bugrit. You broke me roof!" The text turns to orange, he says:
'You can't get out. NO NO! You want out? You give me something! I want a radio!
Gimme a radio! Drop it near me. Gimme Gimme!'
There are a couple ways to handle him. As a Psionic, you are forced to kill him.
Combine your tokens into a Psionic Blast (if you don't know how, refer to the Psionic abilities section).
Shoot him with it, there's no other way. As an Alien and Android, you have no reason to give it to him,
but you are able. I reccomend killing him as either of these two races. As a Human, you need to make
a choice. Either you can kill him, or give him the radio. If you give him the radio, he'll offer to join you
for a pistol. If you want to know more, refer to the allies section. Either way, you now have your door key. You can exit the house at any time.
The enemies in the Ancient Ruin are Small Blue Aliens, Blue Aliens, and Brown Aliens.
Common items are Fuel Converters, Fuel Cells, Health Plants, Electric Plants, Bullets, Edible Fungus,
Rotten Fungus, Firewood, Ether, Long Metal Rods, Pulse Beacons, Ice packs, and Small Pebbles.