"Amarth" said:Yeah, that was only an example.
You cannot expect two werewolves to be online in a specified 30 minutes. It could very well be 0500-0530 at your timezone.
Anyway, get a life .
"Amarth" said:Thank God.
No more postponing it, we're definitely starting next week. I think Wednesday or something, but there's a load of things moving around in my schedule for the next few days.
"Shingo" said:You mean One Man Team. And we've already decided on Crazy Army Veteran or whatever, so maybe only one of the two you've suggested should be a role.
I suggest instead of those OPT roles or whaterver it was that was suggested on page sixteen, that we introduce two roles into our game. Those of the Vigilante, and the Aer. (Not sure if I spelled Aer right )
"Shingo" said:The traditional Vigilante role works like this: At Night, the Vigilante sends in a list of people, for this game, probably about 3 people, and the person closest to the top of the list who is still alive after the Werewolves kill is chosen to be taken out by the Vigi. Normally, they can kill once every night, but for such a small game like this, it should be limited to maybe 1 or 2 kills max.
Anyways, the Vigilante is allowed to decide upon one person, and then execute said person. This is a one time only power, and may only be used during a day. The villagers do not witness this. They learn of it when" "Such and such" stumbles upon ____ pinioned to
a tree by a giant spear.
Or some other such thing.
"Shingo" said:That sounds good, too.
The Aer gains the special ability of the first non-normal person to die. i.e. if a Werewolf is the first one to die... Well, you have just earned yourself another werewolf. On the other hand, if the wolves get the Seer early on, the village still has a way to identify what people are.
I reckon that if the innocents got a Vigi, then it would be unbalanced, and the Villagers would certainly win. So maybe the "Aer" role would be a better choice. After all, it could benefit both Wolves and Villagers.