This was originally going to be a new thread, but I'm not being presented with the option to give my posts titles so I can't actually make a new thread.
I just finished replaying Driftmoon.
I wanted to express again my appreciation for the game. It's entered the realm of favorite book for me: I sit down and "read" it in one sitting, and I go to it when I want something uplifting. These past few months have been stressful and Christmas just is not a good time for me, so I decided to spend the day with Driftmoon. It's sweet, romantic, and idealistic.
I am finding that I am increasingly sick of darker and edgier. I'm sick of nasty stories about nasty people. I want more stories that show us not how things are but how they could be, and I find myself wondering what influence these brutish stories have on people as a whole. I'm no paragon of virtue, and I wonder how much of my straying has been because of lack of direction.
If no one ever presents models, even literary models, of virtue for people to examine, how are they ever going to know that there is something more than the animalistic existence presented by the mass media? So thank you for making one.
It puts me in a bit of a spot because I studied theology for a year pursuing a Master of Divinity, and what I learned caused me to break from Christianity. Yet it seems really hard for people to be genuinely good without some sort of spiritual foundation. You seem to be doing it right.