The worlds seemed hopeless. With the lack of men to balance the realms, the entire existance was at risk. The first few changes were felt by the chaotic survivor, but even he failed to resist the tempest. It was curious that soon after, the skies cleared, letting the earth struggle for survival: their presence was far more real than any other moment in time, as the realms were forced to coexist in the same space. It was indeed, a matter of time before they collided into a new world! A world of no need for polarity.
All is clear now. The assumption has brought existance to an absurd: living in LR cannot be permanent. Enjoy the new world we live in, as it is our home.
So, I hope you all liked it! This idea came out of my head after I thought of the fact that each action in Quantum Werewolf was attempted in all WW games. "So what if I gave the players awareness of more than a single game..." *spark*
Anyways, I did think of several situations, but what really happened here was completely unexpected. Not to mention that half-werewolves were usually looking into playing on the Werewolf team, letting the non-werewolf live as a parasite.
Speedblade's behaviour was quite an example of the unexplainable things that happen in a WW game. Now it's time for you to tell us why you spread that message through Personal Messaging. Marvolo never was a werewolf in L, nor was Crazy. His decision to suicide was also in vain, as he was targeted by the werewolves the very same day. There's another problem: as a half-werewolf dies, any full-werewolf could simply pursue him before any betrayal.
Switching wasn't very popular. Most of them were afraid of changing and facing the consequences.
Although it's true that, under the circumstances, the number of werewolves was a bit high, it doesn't mean you were incapable of winning. In fact, several were the times the night actions were missed, which could have made a difference. Crazy... yes, Crazy. I know you warned about your lack of presence on the internet, but once you signed in, you were responsible to take part in the game. I'm telling you this because, as a Guardian in R, you performed no night actions at all in the entire game.
I'm not up to more criticism, it wasn't so bad overall. Some trivia:
• The introduction was published in my blog a few days before the start of the game.
• A total of 2 switches were applied in the game: one by MageKing17 and the other one by Narvius, in the same night. Curiously, both were half Seer half Villager, and they had scanned each other at least once.
• The Exorcists didn't use their unbinding actions. It's yet another problem of one-time classes: the players want to spare it for the appropriate moment, but no one knows if they'll survive until that. We must've seen the same problem with the Vigilante in previous games.
• The Soul Matters, out of sheer luck, had both transformed to Villagers. They were given to Murska and Grim Reaper.
I'll give you more soon.