Theme: Think Star Wars, squad-based combat, and survival mixed together.
Contribution: Coding, Sounds/Muzak, Story, pretty much evrything except grafx.
Requirements: Pix, Grafx, Images, whatevr you want to call it.
Four individual members of a squad so:
Infantry/Assault Trooper: uses rapid-fire weapons, can carry a lot, can make basic items, really fast, and has a big battery life.
Engineer/Medic: uses only the basic pistol-like weapons, but can make advanced stuff (i.e. adv. turrets, shields/force-fields, and vehicles), and also can heal others and self with bacta paks.
Scout/Rifleman: A sniper combined with "silent-but-deadly" weapons, can move extremely fast, and can eat lots of food. Enemy never knows where you'll pop up next. Can barely make anything though.
Heavy Weapons: Uses rocket/grenade luanchers, heavy lasers, TNT, and can make heavy turrets (think lots 'o' explosions). Moves slow, but has has a big battery life, and can lay mines, good for protecting a base.
Blasters: normal pistol, rapid fire, high-powered, sniper, and spread.
Explosives: rockets, missles, TNT, grenades, mines, the whole works, so to speak.
"Silent" Weapons: (used for all, not just scout) knife, muffled blaster, silent sniper, silent grenade, etc.
Healing stuff and camo and/or invisibility
Solar array for recharging batteries (i.e. blaster charge)
Insta-food: food which has no weight, but can be used like a mini-ration.
Bacta Tank: Like a statis field from Notrium.
Raw materials: used by the engineer, can make stuff.
forcefield: a forcefield, duh! semi-invincible.
tons of turrets: blaster, spread, missle launcher, random turrets which spew flames everywhere, etc.
Tons of other stuff I haven't thought of yet.
Through rigorous training, Darth Crater has selected your team to start a secret attack on the rebel base. Your mission? Annhilate the last remaining jedi in the galaxy: Fluke Earthwalker. Your team must survive in the wilderness and defeat the jedi, blah blah blah.
Basically, you lead a team, of you + 3 other dudes, and you control them kind of like you control allies in Notrium. Only the player can use his races' special ability. I could try to get teammates to switch weapons/tactics useing different AI scripts, and maybe making multiple creatures of the same guy with different weapons. You can order around your teammates (i.e. have one stay at the base, and two more follow you, etc.) I'll need to see about how to code that tho. [/list]