Irrlicht removal progress

03.04.2010

For the past couple of weeks I've been removing our graphics engine Irrlicht and replacing it with DirectX 9. Well actually for the past week I've been too sick to really code, but nevermind that, I'm back in the wheel!

Here's a shot of the menu, it's the part I've been working on most and it looks pretty much the same as before.

The difficult part is coming next, replacing the text edit box. These are a notorious bane of all programmers who cannot use the default operating system edit boxes. A simple multiline box where you can write can be suprisingly complex to program. Most users have already used some windows text editor, so they're expecting the same functionality. If any of you know of a good edit box I can drop into Driftmoon, do tell.

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