Right now we're testing and balancing for the next alpha. I haven't had a real playthrough for a few months, and I'm really enjoying the new changes to our story - the starting areas make much more sense, with the different quests fitting nicely with the main story.
Balancing combat is very difficult, as it will probably need a few more playthroughs of the whole game to get just right - and even then I won't know how difficult it will be for the players who don't know just about everything about the game. My strategy is currently to play the game on the hard setting, and tune that to fit my own abilities.
When the balancing work is ready, we're ready to release the next alpha! When it's out, all help testing the game is very welcome, as there are bound to be many things we're blind to.
Edited 4 years ago