ville3

Thanks to the "motivators" of monkkonen.net!

11.08.2009 by Ville Mönkkönen

Hi all you active users of monkkonen.net! I (the wife) wanted to give you some feedback. I think it is only fair, since You have an extremely important role in getting Driftmoon done. And I'm not just talking about beta-testing or such. You all playing the games /writing at the forum /sending e-mail, etc. are a big reason for Ville to persistantly work on his games, and try to make them as good as possible! Without players, and such an active gaming community, I think it would be rather pointless to make games - and I know for a fact Ville agrees. It's also great that you bring forth your ideas & question, etc - not all of those can of course be followed/answered, but they are good food for thought, nevertheless. Before meeting Ville I hadn't quite realized what a huge project making a computer game is (small-time tetris-copies excluded): The support of one loving wife (or even a harem, if Ville happened to be polygamous icon_lol - to any girls out there wondering, sorry, he's not.) would just not have been sufficient to ever get Driftmoon this far, let alone done. Anyway, as of now, Driftmoon is at a promising stage and progressing nicely. But do still keep edging Ville on, commenting and writing on the forum - it gives Ville motivation to work on the game, and get it done (and I believe it will be Ville's best game by far!). Hmm. This leaves me with a question: How do independent game makers, especially the ones working alone, ever get their first "big-time" game finished, without a community to support them? Any of you starting game developers out there?

Want to follow the development of our new game? Order our newsletter! You can choose how often you want to receive it + you get a surprise bonus! 🎁

(Thanks for helping us by sharing! ❤️)
blog comments powered by Disqus