"Ronsibaby" said: But how do the pet queens work? How do you get 'em? You can't get them yet, not in your version yet. I'm going to add them to the version of the mod I am making now.
[EDIT]Well, you can get a queen. But not from an egg laid by the alien. I'll tell you how: *SPOILER ALERT* Notice, there are no more eggs in the hive area. Go to the swamp area, the area with the creepy stick spiders. You'll find an egg there. Hatch it and protect it well. It will go through many stages of evolution, and end up a queen. If I remember correctly you have to feed it brown aliens from the start up to the third (+-) evolution. Then you have to start feeding it reaper corpses. Then, after another one (or two) evolutions, dire reaper corpses. You'll end up with a queen. Feed her dire reaper corpses and she'll lay spawn dire reapers for you. If she dies one of the dire reapers can become a queen again by feeding it dire reaper corpses (no, not yours).[/EDIT]
"AsdMaster" said: Reason: extremely slow movement and the explosion sound throughout the game Is it a bug I'm pretty sure it is not. Since it works on my PC, and on several other's. But I would follow Eddeshun's advice and try to reinstall.
Now, to the pig mobile! Or at least the story about the pig: I have noticed that there are no mods that have puzzle-solving. Sure there are some puzzles to be solved, but it usually includes killing something or somesuch. So, in my mod, I will be adding a new race into the fray that is completely about puzzle-solving.
The story: (Without giving away too much) At one stage you will go just a slightly bit insane, and believe yourself a pig, stuck inside an imagenary world inside your own head.
The game: As a pig you will not have any attacks, or food consumption, or heat, or anything. You will simply have a ton of logical, and sometimes crazy, puzzles to solve. Things like figuring out patterns, codes, etc.
I think it would be a nice break in the usual fighting of the normal game. You'll still have to fight, before and after, the pig section, but it will make for a nice change in pace.
What do you think? Is it a good idea? Keep in mind that I intend to make some of the puzzles somewhat tricky, or at least I hope to. Please tell me what you think.
|