"Anonymous1157" said: You silly little man. You're supposed to check it every three or four changes. Start over. :'( You're mean! I'll check the problem, maybe it's the player_races... Here's the "Netarian" code
Code: journal_netarian.dat;//journal text file name Normal weak body. Can learn things throughout Notrium.;//description in start menu 149;//creature number in creatures.dat 18;//start animation number in animation.dat 800;//day length 80;//maximum carry weight 0.6;//climatic temperature change multiplier ragdoll_human.png;//rag doll texture computer.png;//interface texture begin_weapon_frames;//must contain all weapon classes in order starting from 0 0;//weapon class number 1;//can use the weapon class (0=cannot, 1=can) creature0.png;texture name 2;//row that contains the 4 weapon frames 1.000000;//weapon_x 27.000000;//weapon_y 1;//weapon class number 1;//can use the weapon class (0=cannot, 1=can) creature0.png;texture name 2;//row that contains the 4 weapon frames 1.000000;//weapon_x 27.000000;//weapon_y 2;//weapon class number 1;//can use the weapon class (0=cannot, 1=can) creature0.png;texture name 2;//row that contains the 4 weapon frames 1.000000;//weapon_x 27.000000;//weapon_y 3;//weapon class number 1;//can use the weapon class (0=cannot, 1=can) creature0.png;texture name 2;//row that contains the 4 weapon frames 1.000000;//weapon_x 27.000000;//weapon_y 4;//weapon class number 1;//can use the weapon class (0=cannot, 1=can) creature0.png;texture name 2;//row that contains the 4 weapon frames 1.000000;//weapon_x 27.000000;//weapon_y 5;//weapon class number 1;//can use the weapon class (0=cannot, 1=can) creature0.png;texture name 2;//row that contains the 4 weapon frames 1.000000;//weapon_x 27.000000;//weapon_y 6;//weapon class number 1;//can use the weapon class (0=cannot, 1=can) creature0.png;texture name 2;//row that contains the 4 weapon frames 1.000000;//weapon_x 27.000000;//weapon_y 7;//weapon class number 1;//can use the weapon class (0=cannot, 1=can) creature0_1.png;texture name 0;//row that contains the 4 weapon frames 8.000000;//weapon_x 24.000000;//weapon_y 8;//weapon class number 1;//can use the weapon class (0=cannot, 1=can) creature0.png;texture name 2;//row that contains the 4 weapon frames 1.000000;//weapon_x 27.000000;//weapon_y 9;//weapon class number 1;//can use the weapon class (0=cannot, 1=can) creature0.png;texture name 2;//row that contains the 4 weapon frames 1.000000;//weapon_x 27.000000;//weapon_y 10;//weapon class number 1;//can use the weapon class (0=cannot, 1=can) creature0.png;texture name 2;//row that contains the 4 weapon frames 1.000000;//weapon_x 27.000000;//weapon_y 11;//weapon class number 1;//can use the weapon class (0=cannot, 1=can) creature0.png;texture name 3;//row that contains the 4 weapon frames 12.000000;//weapon_x 21.000000;//weapon_y end_weapon_frames; begin_specialties; seconds;//description 5;//specialty 0;//difficulty level none;//message 5.000000;//parameter0 0.000000;//parameter1 60.000000;//parameter2 0.000000;//parameter3 virtual days;//description 5;//specialty 0;//difficulty level none;//message 7.000000;//parameter0 0.000000;//parameter1 1000.000000;//parameter2 0.000000;//parameter3 virtual minutes;//description 5;//specialty 0;//difficulty level none;//message 8.000000;//parameter0 0.000000;//parameter1 60.000000;//parameter2 0.000000;//parameter3 virtual hours;//description 5;//specialty 0;//difficulty level none;//message 9.000000;//parameter0 0.000000;//parameter1 12.000000;//parameter2 6.000000;//parameter3 health bar;//description 5;//specialty 0;//difficulty level none;//message 0.000000;//parameter0 0.000000;//parameter1 80.000000;//parameter2 80.000000;//parameter3 energy bar;//description 5;//specialty 0;//difficulty level none;//message 1.000000;//parameter0 0.000000;//parameter1 20.000000;//parameter2 20.000000;//parameter3 temperature bar;//description 5;//specialty 1;//difficulty level none;//message 2.000000;//parameter0 -100.000000;//parameter1 100.000000;//parameter2 0.000000;//parameter3 used subspace radio marker bar;//description 5;//specialty 0;//difficulty level none;//message 14.000000;//parameter0 0.000000;//parameter1 5.000000;//parameter2 1.000000;//parameter3 used planetoid marker bar;//description 5;//specialty 0;//difficulty level none;//message 15.000000;//parameter0 0.000000;//parameter1 5.000000;//parameter2 1.000000;//parameter3 armor meter;//description 5;//specialty 0;//difficulty level none;//message 3.000000;//parameter0 -10.000000;//parameter1 10.000000;//parameter2 1.000000;//parameter3 food meter;//description 5;//specialty 0;//difficulty level none;//message 4.000000;//parameter0 0.000000;//parameter1 200.000000;//parameter2 200.000000;//parameter3 energy make bar;//description 5;//specialty 0;//difficulty level none;//message 16.000000;//parameter0 0.000000;//parameter1 500.000000;//parameter2 0.000000;//parameter3 health make bar;//description 5;//specialty 0;//difficulty level none;//message 17.000000;//parameter0 0.000000;//parameter1 500.000000;//parameter2 0.000000;//parameter3 Ingame Minute Counter;//description 7;//specialty 0;//difficulty level none;//message 8;//parameter0 0.0;//parameter1 8;//parameter2 1.8;//parameter3 counter bar;//description 5;//specialty 0;//difficulty level none;//message 12.000000;//parameter0 1.000000;//parameter1 1.000000;//parameter2 1.000000;//parameter3 drain food - easy;//description 7;//specialty -2;//difficulty level none;//message 4;//parameter0 0.0;//parameter1 4;//parameter2 -0.25;//parameter3 drain food - medium and hard;//description 7;//specialty 1;//difficulty level none;//message 4;//parameter0 0.0;//parameter1 4;//parameter2 -0.5;//parameter3 drain food fast if over max;//description 7;//specialty 0;//difficulty level none;//message 4;//parameter0 1.01;//parameter1 4;//parameter2 -10;//parameter3 drain health if food too low;//description 6;//specialty 0;//difficulty level You are starving!;//message 4;//parameter0 0.01;//parameter1 0;//parameter2 -1.5;//parameter3 drain health if health too high;//description 7;//specialty 0;//difficulty level none;//message 0;//parameter0 1.01;//parameter1 0;//parameter2 -5;//parameter3 drain health faster if health too high;//description 7;//specialty 0;//difficulty level none;//message 0;//parameter0 1.25;//parameter1 0;//parameter2 -5;//parameter3 drain battery if battery too high;//description 7;//specialty 0;//difficulty level none;//message 1;//parameter0 1.01;//parameter1 1;//parameter2 -2;//parameter3 drain health if temperature too high;//description 7;//specialty 1;//difficulty level You are having a heat stroke! Find shade under a tree.;//message 2;//parameter0 0.9;//parameter1 0;//parameter2 -1.4;//parameter3 drain health if temperature too low;//description 6;//specialty 1;//difficulty level You are freezing! Find warmth.;//message 2;//parameter0 0.1;//parameter1 0;//parameter2 -1.4;//parameter3 Start with Open Inv I;//description 3;//specialty 0;//difficulty level none;//message 289;//parameter0 1;//parameter1 0;//parameter2 0;//parameter3 Start with The Power amulet;//description 3;//specialty 0;//difficulty level none;//message 456;//parameter0 1;//parameter1 0;//parameter2 0;//parameter3 cannot drop The Power amulet;//description 4;//specialty 0;//difficulty level none;//message 456;//parameter0 0;//parameter1 0;//parameter2 0;//parameter3 Start with pick up;//description 3;//specialty 0;//difficulty level none;//message 197;//parameter0 1;//parameter1 0;//parameter2 0;//parameter3 cannot drop pick up;//description 4;//specialty 0;//difficulty level none;//message 197;//parameter0 0;//parameter1 0;//parameter2 0;//parameter3 Start with Flashlight;//description 3;//specialty 0;//difficulty level none;//message 23;//parameter0 1;//parameter1 0;//parameter2 0;//parameter3 Right Hand Slot;//description 2;//specialty 0;//difficulty level slot.png;//message 0;//parameter0 -5;//parameter1 100;//parameter2 0;//parameter3 Left Hand Slot;//description 2;//specialty 0;//difficulty level slot.png;//message 1;//parameter0 195;//parameter1 100;//parameter2 0;//parameter3 Body Slot;//description 2;//specialty 0;//difficulty level slot.png;//message 2;//parameter0 95;//parameter1 60;//parameter2 0;//parameter3 Feet Slot;//description 2;//specialty 0;//difficulty level slot.png;//message 3;//parameter0 95;//parameter1 200;//parameter2 0;//parameter3 Head Slot;//description 2;//specialty 0;//difficulty level slot.png;//message 4;//parameter0 95;//parameter1 -60;//parameter2 0;//parameter3 Utility Slot;//description 2;//specialty 0;//difficulty level slot.png;//message 5;//parameter0 195;//parameter1 -60;//parameter2 0;//parameter3 end_specialties; begin_disabled_endings; end_disabled_endings; begin_disabled_item_classes; 3; Exclusive to Alien.;//message 4; Exclusive to Android.;//message 5; Exclusive to Psionic.;//message 6; Netarian cannot use this item.;//message end_disabled_item_classes;
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