Hey there Ville.
I've been playing Bikez II, and I really like the idea. I've heard people saying it's too similar to GTA3 or Carmageddon, but I disagree. In fact, the game reminds me of one of my all-time favourite games: <a href="http://www.mobygames.com/game/sheet/p,2/gameId,96/">Quarantine</a>. Did you ever play this game? It's fantastic, but sadly a real bitch to get running on modern PCs. Anyway, like I said, it merely reminds me of this game - It doesn't seem like a rip-off (which is good, obviously!)
I really like the dark mood of the game, and the texturing used on the buildings (The building design, too - especially that one with the weird ball-thing at the top). I like the handling of the bike when you're just driving around. I also like the mission descriptions, and the fact that there are variations (e.g. break this guy out of jail -or- kill the three judges who put him in there).
In fact, I thought this game was going to be great, but sadly, it all went to hell during combat. Killing pedestrian targets wasn't too bad, but trying to kill bikers was a nightmare. They seem to have no AI, so just keep going round in circles, slamming themselves into the walls. This makes them look stupid, and also makes them difficult to hit. It doesn't make them dangerous - It just means that combat is a real chore. Also, at least at low upgrade levels (I don't know about the higher levels), your weapons are very hard to aim and feel very weak. I only managed to kill the first biker target when he got himself stuck in a corner. Then I just sat behind him and tediously tapped away at the fire buttons. The 'slowdown' mode doesn't seem to do much, either.
Anyway, like I said, I really like the atmosphere, graphics and overall idea of this game. It just really needs some kind of rudimentary AI for the enemies, maybe some tightening up of the controls and I think that, even at their default levels, the weapons need to be a bit more 'meaty.' You have something really promising here, and if you ever made a 'Bikez III', it could be a real winner!
P.S. Oh yeah, and I really liked your music, too. It suited the game well, and was imaginative and different.
P.P.S. If you never played Quarantine, and have an old 486 sitting around to play it on, I highly recommend it.