"E_net4" said: I know that already, and I told some people about it in the chatroom. I played StrandedII since version Alpha, BTW.
BTW v2.0, this should go to our games thread! BTW v3.0, that's an ambiguous title for a topic like this one. I've been playing it since beta 1.02. I downloaded one of the alpha releases some time ago, but it crashed upon startup on my PC. I read that it was more of a graphics/sound test than an actual playable version, though, so I didn't miss much.
I find Stranded 2 to be quite easy, myself. A quick guide for those having issues surviving:
1. Food supplies -Crabs, turtles, and kiwis are harmless and easily hunted for their meat.
-A fishing rod can be made from a cord and bent branch (use cotton/wool from a cotton plant or sheep in random maps for the cord, whack a tree for a branch and use it on a water source) and provides an easy, infinite source of food in the right coastal location.
-On maps that have it, a large quantity of seaweed can be gathered by whacking the greenish underwater plants.
-Various fungi and berries respawn every several days on maps that have them.
-With a bit of practice, one can learn to backpedal away from lions and hit them with a melee weapon without being struck.
2. Water supplies -Every map has at least one water source, marked by a small fountain of water shooting from a rock with a water reservoir. -Some maps (the first adventure map has two) have a fountain-less reservoir that allows for several uses and refills on rainy days. -30 leaves can be combined with a rock to make a water vial that restores about 2/3 of the thirst bar.
Shelter is relatively self-explanatory - make a hammer (branch + stone) and erect a building site for a shelter. Whack things for resources based on logic (rocks yield stones, some varieties of tree yield branches, trees with visible vines yield vines, and so on).
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