So, I decided to make a mini mod using the Driftmoon preview version and ended up with zombies.
No betas or screenshots here, though, because I've already finished the thing.
Anyway, here's some of the things I put into the mod:
... Guns. With ammo. You'll start out completely unarmed and will need to find a weapon. Ammo is fairly scarce so you'll have to search for that too.
... Zombies. One hit will take 'em down, but you don't have that much health either. You should be fine so long as you don't get swarmed or snuck up on.
... One map. Yep, just one. You're in a small town that's been overrun by zombies. And by small town I mean a REALLY small town. It was originally gonna be one single map that was absolutely filled, but I hit an engine limitation* and had to stop sooner than I'd expected.
How to play:
Install the mod. Unzip to the Driftmoon directory and change options.ini to have the line "Mod=redZombMod" so the mod is loaded.
Choose the day or night map. Items and enemies are placed exactly the same in bpth maps, the only difference is illumination. The night map should be harder as zombies have a chance to sneak up on you (Holding down CTRL to avoid this defeats the point of this, though, so try to resist the urge).
Agility and Constitution are the only attributes that matter. Ignore the others.
The best way to get health back is to level up. You can use health packs if you need to or just wait for regeneration to kick in, but health packs are scarce and regeneration really slow.
The zombies should keep spawning endlessly. In theory. The spawners may stop working after a while though, I'm not sure why.
There is nothing outside of the town. At all. If you run away you'll just hit the edge of the map and get stuck. My attempt at a moat crashed for some reason, so there's nothing acutally stopping you from fleeing but the fact that there's nothing to flee to.
You'll need to equip guns twice for them to work. The engine didn't like it when I made them have ammo and I had to find a work around to avoid infinite ammo. I got it in a working state, but it is still a little weird. The animations for guns are odd and only get worse if you run out of ammo.
Don't forget to save.
Anyways, download link.
I've also included all the bugs and crashes I found while making the mod in a text file in the zip.
*Editor would crash whenever I tried to add more terrain vertices. I'm guessing I hit a limit to the amount allowed in a single map. I kind of expected to hit some kind of map limit before the town reached full size, though, so it wasn't completely off putting. Plus, you get to see the mod a lot sooner.