Oh, it was the same engine as The Forge, Wazzal and Magebane 2 had. My own creation. Bikez II wasn't that much of a game if you think of it in terms of gameplay. I didn't actually plan the gameplay at all, all I wanted to do was to test the engine. Surprisingly it's one of my most popular games, which only goes to prove that a game only needs a few good screenshots to become popular.
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