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  • Downloadable Mods

    ville 20 years ago
    This thread is for announcing downloadable mods. One post per mod please, no discussion.
    #
    Quanrian 20 years ago
    The new version of the Barebones Mod is up. It really was only changed in minor ways, but it should be a bit easier to use now. Names of the item, plot object and prop are very specific. The graphics for each is also a different color so it is visually clear which is which. Before the plot object and prop were the same graphic as was the item and I think that may have slightly confused people so that is why I chose to give them each a unique color. Most important the mod should be compatible with the newest version of Notrium.
    #
    LunaticNeko 19 years ago
    [That mod is obsolete and removed at my discretion. Plus, that site is already dead.]

    Signed:
    LunaticNeko (Formerly Thaimodz)
    #
    Casanova 19 years ago
    A playable beta for the Opposing Force mod is availible.
    <!-- m --><a class="postlink" href="http://casanova.trap17.com/Notrium/OpposingForce.rar">http://casanova.trap17.com/Notrium/OpposingForce.rar</a><!-- m -->

    Lead your troops and infiltrate a heavily guarded base while protecting a valuable scientist. Currently featues over 2 dozen new weapons and enemies, tanks, airstrikes, paramedics, squad based combat, and more.
    #
    ZeXLR8er 19 years ago

    Wazzal II: The Final Dawn is a new mod I'm setting out on, it will be set 36 years after the original Wazzal, and 4 years after Notrium.

    After their defeat in the Zoo system, the Alien threat has re-emerged, and now they are no longer peaceful. Star system after system has fallen to their terrible, ruthless suprise attack, known as 'the Stellar Pearl Harbour". The United Confederacy of Planets is in ultimate peril, as the massive alien fleets begin their relentless drive towards the capital, New Dawn, leaving nothing alive.
    Mans last hope lies on the shoulders of a single man: the man who led the survivors from the doomed Sol System, one who had survived the terrible planet of Notrium, and the only human to have defeated the aliens in combat. If the Captain fails, mankind will forever be destroyed.


    <!-- m --><a class="postlink" href="http://www.monkkonen.net/forum/viewtopic.php?p=17206#17206">http://www.monkkonen.net/forum/viewtopi ... 7206#17206</a><!-- m -->
    #
    Marevix 19 years ago
    <!-- m --><a class="postlink" href="http://www.monkkonen.net/forum/viewtopic.php?t=889">http://www.monkkonen.net/forum/viewtopic.php?t=889</a><!-- m -->

    Map Relocation Mod- A tweak of Notrium making the game funner in general to play. The main feature, the one it's named after, is relocating the maps to easier-to-access locations. It also has other mostly minor tweaks within, such as letting all races except Psionic use the armors and batteries, giving armor and targeting devices quick keys, and putting the Reaper spawn back into the Gorge. It has a few more noticeable effects as well, such as placing the two randomly-generated Psionic portals in set locations defended by brown aliens and adding a special sort of battery extension found ready-to-go in Ville Corp. Click the link above or the link in my sig togo to the download/update thread.
    #
    Quanrian 19 years ago
    Impalpable Eidolon

    Impalpable Eidolon Build 0.82

    A sidescroller using the Notrium engine. It can be fairly slowly paced but is still quite challenging. You can get the mod from the above link. Release Candidate 1 of version 1.34 is required to play the mod. You can also check out what's happening with the mod at the below link.

    Impalpable Eidolon's Forum Thread
    #
    UberWaffe 19 years ago
    UberWaffe's Werivar Mod

    Expansion mod for Notrium. Adds a new race that is a mixture of human and psionic. Many new items and a new experience and level up system for all characters. Bigger focus on survival than on escape. Other races also gain new toys! Android can upgrade itself. Human and Android can mine raw materials and build things with it. Human gains experience by obtaining certain items. Psionic can now gain levels once it has the void token. New endings. And lots, lots, LOTS more!

    <!-- m --><a class="postlink" href="http://img47.exs.cx/img47/8915/shot0002br.jpg">http://img47.exs.cx/img47/8915/shot0002br.jpg</a><!-- m -->

    Official Thread: <!-- m --><a class="postlink" href="http://www.monkkonen.net/forum/viewtopic.php?t=1047">http://www.monkkonen.net/forum/viewtopic.php?t=1047</a><!-- m -->

    Werivar Mod 320 by 90 -
    #
    GreatOsiris 19 years ago
    my mod here -> http://www.monkkonen.net/forum/viewtopic.php?t=1083
    #
    B0rsuk 19 years ago
    <!-- m --><a class="postlink" href="http://members.dslextreme.com/users/shared/illwinter0_4_0.zip">http://members.dslextreme.com/users/sha ... r0_4_0.zip</a><!-- m -->

    Illwinter is fantasy/medieval Total Conversion for Notrium.
    Official thread, info, future roadmap and so on here:

    <!-- m --><a class="postlink" href="http://www.monkkonen.net/forum/viewtopic.php?t=1116">http://www.monkkonen.net/forum/viewtopic.php?t=1116</a><!-- m -->
    #
    Idiota 19 years ago
    Tribal Warfare

    A mod that's all about making a nest and beating other tribes.

    Here's the link:

    <!-- m --><a class="postlink" href="http://rapidshare.de/files/670255/Tribal_Warfare_beta_0.1.zip.html">http://rapidshare.de/files/670255/Triba ... 1.zip.html</a><!-- m -->
    #
    ZeXLR8er 19 years ago


    BUILD 3 RELEASED!!

    Wazzal II: The Final Dawn is a new mod I'm setting out on, it will be set 36 years after the original Wazzal, and 4 years after Notrium.

    After their defeat in the Zoo system, the Alien threat has re-emerged, and now they are no longer peaceful. Star system after system has fallen to their terrible, ruthless suprise attack, known as 'the Stellar Pearl Harbour". The United Confederacy of Planets is in ultimate peril, as the massive alien fleets begin their relentless drive towards the capital, New Dawn, leaving nothing alive.
    Mans last hope lies on the shoulders of a single man: the man who led the survivors from the doomed Sol System, one who had survived the terrible planet of Notrium, and the only human to have defeated the aliens in combat. If the Captain fails, mankind will forever be destroyed.


    New features in Build 3:
    * The fully functional store (you'll find it inside you ship at the moment)
    * Now you can show/hide the radar screen by pressing M ingame
    * New weapons: Rocket Launcher, Combat Knife, jet exhuast to name a few
    * New items: Jetpack, infra-red vision, Electrobinoculars, Strong Liquor, Adrenaline tablets, repair units and many more
    * Promotion points set up
    * Money system added
    * Different salaries depending on what rank you are
    * The ability to by illegal tock (slaves, drugs, illegal weapons) and sell it later to make a profit

    See Page 36 of the Wazzal II thread or download from here:
    <!-- m --><a class="postlink" href="http://www.casanova.trap17.com/shared/WazzalII_b3.zip">http://www.casanova.trap17.com/shared/WazzalII_b3.zip</a><!-- m -->
    #
    Pete 18 years ago
    Nameless mod

    still not named, version 0.3 is out! Fight hordes of aliens while trying to survive, repair your ship and run back to civilisation!

    http://www.monkkonen.net/forum/viewtopic.php?t=1689
    #
    mkire 18 years ago
    please reupload the tribes mod, or mail it to me at <!-- e --><a href="mailto:m11kire@gmail.com">m11kire@gmail.com</a><!-- e -->
    #
    Spetz 18 years ago
    http://www.freewebs.come/carleto/Krashed/Krashed.rar

    I'm just experimenting so far but some of the concepts I'm working on are rather nice such as a Construction Menu.

    Website: http://www.freewebs.com/carleto/Krashed/index.html
    #
    J.C 17 years ago
    Tribal Warfare

    A mod that's all about making a nest and beating other tribes.


    can you please send it to me via e-mail please........ my e-mail is <!-- e --><a href="mailto:shadow_link93@hotmail.com">shadow_link93@hotmail.com</a><!-- e -->
    #
    Redemption 17 years ago
    There was a link to download it there, does it still work?
    #
    J.C 17 years ago
    nope it dosent so please send me the mod..... <!-- e --><a href="mailto:shadow_link93@hotmail.com">shadow_link93@hotmail.com</a><!-- e -->
    #
    Anonymous1157 17 years ago
    Is that all you want, or is there another mod in particular that you desire? I've got all the popular ones, and some really exotic ones that haven't been worked on for a year or so.

    By the way:
    "Ville" said:
    One post per mod please, no discussion.
    #
    J.C 17 years ago
    if they are good then yes please
    #
    speedblade 17 years ago
    Jeeez, notruim_fanboy you got some guts being the first one to defy the moderators like this. Altho this post and all others will be deleted I still say you got guts. Or your just plain stupid.
    #
    ModSlayer 17 years ago
    I go for plain stupid ...Just like me. (I dont think you wanna be me... ops: )
    #
    Quanrian 17 years ago
    I'm going to give you guys the favor of letting you delete your own posts first, before I do. Please, in the future if you want a mod from someone, and if they reply, just PM them afterwards. You CAN always remove your own posts. So if you know you made a mistake, you can delete your own post rather than waiting for us to do it. If anyone would like to go through the thread and tell me what links are dead and which are still active I'd appreciate that as well.
    #
    Crazy 17 years ago
    We can only delete posts that are the most recent in a thread.
    #
    Anonymous1157 17 years ago
    He's trying to tell us not to make ourselves look like stupid idiots and not post that sort of stuff. I've been trying to follow that rule myself, and it seems to have become a habit, because I can never write two sentences when I feel as if I won't add to the thread. In fact, this is the only exception I'm going to make... I think...
    #
    Quanrian 17 years ago
    I'm going to re-open this thread once again. Make sure you all stay on topic please.
    #
    Anonymous1157 17 years ago
    Notrium Mod Pack

    --Part one:
    Link (6.34MB)
    Includes the Map Relocation mod, the Notrium 1.11 remake, the Scavenger mod, and Werivar.

    --Part two:
    Link (6.94MB)
    Includes Impalpable Eidolon, Opposing Force, and Southern Notrium.

    --Part three:
    Link (12.5MB)
    Includes the Stone Age mod, Tribal Warfare, and Wazzal II: the Final Dawn.


    Current status: Done.

    Each of the three parts are independent of one another, so you can download only the mods you want. You're still better off getting them all anyways, since every mod is unique and worth playing at least once.

    ... Now, why didn't I include Aleryon Betrayal? It still gets updated very frequently for a Notrium mod, so I'll leave it be until it's officially finished (Hopefully not until Cormoon's done).
    #
    major_sephiroth 17 years ago
    I'm putting this here as well as making a topic because it's downloadable.
    The Topic.
    The Download
    #
    MageKing17 17 years ago
    "Anonymous1157" said:
    Wazzal II: the Final Dawn.
    Which version?

    "Anonymous1157" said:
    so I'll leave it be until it's officially finished
    ...What, and Wazzal II is finished?
    #
    Anonymous1157 17 years ago
    "MageKing17" said:
    "Anonymous1157" said:
    Wazzal II: the Final Dawn.
    Which version?
    The last one. DURRRRRR.
    "MageKing17" said:
    "Anonymous1157" said:
    so I'll leave it be until it's officially finished
    ...What, and Wazzal II is finished?
    Well, I don't see you rushing to work on it.
    #
    MageKing17 17 years ago
    "Anonymous1157" said:
    "MageKing17" said:
    "Anonymous1157" said:
    Wazzal II: the Final Dawn.
    Which version?
    The last one. DURRRRRR.
    See, the problem is that which one is the last one is open to debate. The last official release was ZeXLR8er!!'s Beta 3, but after that, my unofficial 3.5 WIP was released. So which one is it?
    #
    Anonymous1157 17 years ago
    Oh, wonderful. You've confused me. I think it's THE last version by ANYONE, which would be your 3.5 WIP, but I get the feeling it might be 3.4. Did you add/remove any textures for 3.5? That'd make it easy to tell them apart.
    #
    #1survivor 17 years ago
    I made a very hard vesion of Notrium 1.341. (ALIVE)

    Extreamly HardV1.1
    Includes-
    A new area called Reaper Valley(FIXED)
    Increased fortifications at all ways to escape the planet.
    The Hermit now has a bigger hut with few supplies and 3 other friends to help you.

    V1.2



    Ion cannon is now a weapon, graphics suck.
    Minigun Turret added, apparently its as good as a machine gun turret, but I'm going to fix that.
    There are now 2bugs that I don't know how to fix.

    1/-when combining items to make the Ion cannon or Minigun turret you get 120 some baterychargers, maby an escape pod, and random junk. Anyone know how to fix this. (FIXED)

    2/-Minigun turret fires the same as the (M)turret. (Problem changed to BUG4)

    *NEW*V1.3
    1.ION Cannon no longer weapon due to bug.

    2.Rhino Chain Gun Turret added-(Replaced Minigun Turret) there is a problem useing it as an item and creating it. Placing it on map editor from creature pallet works but the picture is all messed up.(3)bugs

    3.Spawn set- key temporarally inside.
    Working (RCGTs) have been set up at all possible ways of escape. Due to a bug they look like giant objects of any sort. Making it exreamly hard to win on easy.

    4.bug 1 fixed-

    5.new bugs(3)-
    -3- cant cet the last combine for (RCGT)
    bug-4,5- as stated for the Turret above.


    !Comming soon!
    1.MP5Nsmg-light weight/uses standard ammo
    2.Body Armor-heath+100 when worn. Increases defence to all projectiles.
    3.Life extender (p)+50 Heath when used.
    maby some script.
    4.Vaporizer.


    Sadly I a'm a one man modder on this so progress is miving very slow. I am also not that good, so any help involving graphics, dialogue, and scrips are welcome.

    There is a "Spare Key" in the Hermit's hut.
    Don't worry you don't need to give them your radio.

    Version1.3
    <!-- m --><a class="postlink" href="http://www.filefactory.com/file/333051/">http://www.filefactory.com/file/333051/</a><!-- m -->


    You are stuck in the Hermits Hut testing out the combinations of my new weapons.
    Version1.4 Beta
    <!-- m --><a class="postlink" href="http://www.filefactory.com/file/30445d/">http://www.filefactory.com/file/30445d/</a><!-- m -->
    #
    Putkonen 17 years ago
    Sounds pretty good, rly.
    #
    Cobrask 17 years ago
    "Anonymous1157" said:
    Notrium Mod Pack

    --Part one:
    Link (6.34MB)
    Includes the Map Relocation mod, the Notrium 1.11 remake, the Scavenger mod, and Werivar.

    --Part two:
    Link (6.94MB)
    Includes Impalpable Eidolon, Opposing Force, and Southern Notrium.

    --Part three:
    Link (12.5MB)
    Includes the Stone Age mod, Tribal Warfare, and Wazzal II: the Final Dawn.


    Current status: Done.

    Each of the three parts are independent of one another, so you can download only the mods you want. You're still better off getting them all anyways, since every mod is unique and worth playing at least once.

    ... Now, why didn't I include Aleryon Betrayal? It still gets updated very frequently for a Notrium mod, so I'll leave it be until it's officially finished (Hopefully not until Cormoon's done).

    I've tried downloading from the site that is linked, but it keeps telling me the download request is invalid, I left click on the link, and follow the instructions to download on the site. If im doing something wrong could someone please help. Thankyou for your time.
    #
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