Thanks for the tips! Deciding on our next game will be difficult. There are a lot of people who are waiting for a Notrium sequel, and I'm eager to make one, sure enough. I'd have to research new Notriumish games for a while to see if it's feasible anymore. On the other hand, I'm partial to doing something completely different, if I get a really good idea - and there's a very real chance I do get a good idea, since bad ideas have started to pop up already.
And if we do start something, I'm definite that it should be relatively simple, and take one year at maximum to make.