It's an association in the sense that the initial version of the game was developed solely by me, and after release Michael made a popular mod to the game. After a while we decided to integrate the mod into the main game, and we collaborated on a lot more content - Michael added new items and monsters, even a couple of new endings and a whole new playable race. Obviously he did a lot of testing as well, and graphics for his new content. He didn't touch the actual C++ code much, but of course Notrium had a sort of a rudimentary scripting language, which he used for the content.
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