Yeah, now you almost understood, what Ive wanted to say^_^! It shouldnt be like risk, just the map should look like that! And the rules should be a bit "chessy", I think, Its a great idea. It could possibly look like Magebane2, just with more strategic depth and all... While playin Magebane2, sometimes I had the feeling, that the game is great, but I dont have the chance to change the destiny of the monks, or at least prepare myself for the upcoming battle... What I want to say, it could possibly look somewhat like in Age of wonders! I like the idea, to bless the heroes or summon some creatures to help them, and it all lasts until you have the mana for it- this element could be included! Not that Ive wanted city managment and all^_^! And the fun could be supprorted through various minigames, like: At the beggining of the battle, the gods all roll with one dice, it could look like continous button pressing or something else (like the building-gadgets minigame in Notrium, just time would be the most important thing...). Then, the game would calculate, the differences between thethrows and the one who has the most could have some time for preparing himself for the battle (casting defensive spells, finding better battle position or even attacking the enemy...)- I dont know, just something like that...it should be fun, unlike all those HOMAM-clones, or anything...^_^!
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