Resistance is fun, yeah.
I have to laugh at the idea that without special roles there's no skill in Werewolf. The vast majority of WW skill is in the play of a vanilla townie (villager), who has to find the wolves simply based on what is said in the thread (or in this variant, over PMs as well). How you work around incomplete and uncertain information is what it's all about.
For example, I pegged Grim as the last wolf based on his interaction with the Mageking lynch, and used the Leash on him that night, simply based on what was said in the thread. All the special roles simply make it too easy, as there was no room for doubt once SpeedBlade could clear himself as the Bookkeeper. But even without Amarth linking me and SpeedBlade and INFERNAL claiming, I'd have pushed to lynch Grim.
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