I posted my plot already on another topic but here seens to better, anyway, the game hasn't been made yet so even though it has been 4 years since last post I will post anyway, if it bothers anyone, feel free to remove it
Here's my plot:After finally destroying the last alien queen, the captain manages to find the marines base and eliminates they leaders,preparing to depart, his now new soldiers are being attacked by the alien stowaway which was supposed to be dead by the explosion of their ship, in fact, stowaway found herself a last chance to survive before the explosion, she consumed a lot of the crew of the ship to create a super resistant carapace, when the ship exploded, stowaway was launched in the hive section direction and landed on the aliens territory, weakened, she starting hunting from the weaker to the stronger, but the captain killed the aliens queens, her ultimate prey, seeing him as her greatest foe and wanting to end what her started she easily killed the majority of the soldiers, with a special power armor,the captain and the alien dueled,with the captain vitorious but badly injuried, as a way to preserve her own being, stowaway used one last lethal bite, injecting her DNA sequence,almost dead, the captain and his remaining men runned to the ship, and departed in direction to the marines HQ, even though he was treated by the medics, stowaway DNA started to slowly fuse with the captain DNA, creating a hybrid abomination, after days of agony,the captain sucumbed to his new side, he easily subudoed his crew and infected then, when he arrived at the marines HQ planet it became an carnage, with stowaway senses e abilities and the captain experience and intellect, he seemed invencible, five years later, an new HQ sent an extermination team, to secure part of the once human planet, which was once full of trained soldiers is now domain of feral hybrids and their symbiotic creations, the team is composed of:Raslof, the captain enhanced with nano machines to face the hybrids,Simon 0T98, the medic cyborg, suffered great injuries during a fight with the hybrids and needed to substitute his two arms, one leg and 1/3 of his brain due to infection, he barely survived the procedure,Durlean, the hybrid scientist, an unpredicable scientist which was doing illegal tests with hybrids dead bodies, discovered how their symbiotes are created and managed to control one via strong will and an inibidor to the symbiote mental influence, using the symbiote to alterate the infection(he infected himself on purpose) stages, he can gain a lot of power, at the cost of less self control to himself, he now have three minds fighting each other for the body domain, his human side has prevailed, until now and Erica, the alien support, after the infection on the captain was complete, his fight with the HQ made him lost some of his blood, which resulted in Erica creation, her fisical body is pure alien, and resembles stowaway a lot, but her mind has the captain calm and good personality and stowaway female alien protective side of her kind and friends, she's lethal, but a lot innocent, she dislikes fighting and killing, but she rarely was seen losing her mind to her vicious side, cause she's part of captain body and mind, she shares a mental connection with him, and both suffer from the other thoughs and influences, she appeals to his human side but him wants her to join him, is the new HQ greatest informer.
the game should start with the team arriving at the marines HQ planet, let's not forget that in the first notrium all the marines(except that crazy one on his hut) are agressive, and when their leaders are killed, they start working to you, this means they were manipuled by force and fear, probably they weren't given full information about their missions, the same goes to this "purge" in notrium 2, they work for the NEW HQ of the same marines, I believe the details should be discovered during gameplay by the captain or hidden on the new HQ computers, I think we should maintain a bit of notrium mistery in this one too, every individual in the team should keep their history as a secret, maybe telling their history to the ones they trust, they think they are just trying to save the planet, but what if the same greedy imoral HQ wants to explore the first hybrid(captain) capacities, maybe it would be very cliche, but something I would reaaaally like it some resources would respawn at some locations, this isn't hive sector and there's being a war between humans and hybrids.... so.... probably ships would crash, and we could loot then?Maybe some would be disappointed by the absence of the psionic,infact a very known bounty hunter werivar(yes, it was a great mod, his participation would substitute the psionic place) called william arrives with his crew searching for the captain to take him alive to another marine corporation or maybe your own corporation, thinking he would get a good reward, maybe an infection system too, like, if Raslof get's attacked too much by the hybrids he would get infected and would have to hurry to his ship and get's treated by an robot medic or Durlean would extract it with his symbiote, the more the infection spreads, the greater would be the debuffs and buffs too, like, body would change, would be more vulnerable to bullets, but would be resistant to hand-to-hand attacks in the first day, maybe, the more conflicts with the hybrids the quickest your character would get psichological affected, maybe infection should only be present on hard mode or hardcore mode.
Oh, and maybe the other characters should be unlocked by some in game events or advancing with the humans campaign by playing with the captain(Raslof), maybe after finishing the humans campaign with everyone then we should be able to play the hybrids campaign(with our loved captain(it seems you need a name young abomination).To an really open game like notrium there should be a lot of endings, I think maybe, succumbing to the hybrids side, destroying the hybrids, taking the captain place as the hybrids leader, taking the captain alive to the HQ for experiments, joining William, Erica joining the captain(hybrid), the captain(hybrid) would come o his senses(due to Erica influence) and maybe kill himself to let the team purge the planet easily against unorganized hybrids,Durlean would lost control of his infection and go wild, Durlean would learn with the captain(hybrid) how to control his hybrid side, Durlean would cure himself,Simon should only take his revenge.there's no need to have ALL these endings but some would be pretty good to be on the game, but the answer to why I loved notrium so much was two things: survival and stowaway evolution, it's really, REALLY hard to find a game where you can play as an alien and evolute.
Here's the link where I posted it: http://www.instantkingdom.com/forum/viewtopic.php?t=3233001