"Amarth" said: Allow me to give my comments, but feel free to ignore them .
Replacing the wolves with vampires is indeed bland, as Shingo has suggested. In fact, I learned the game with vampires, not werewolves . There is also the possibility to make villagers convert to the dark side, instead of being killed. This is very interesting, but I don't think we're with enough here, I'd need to do the maths...
I think Gemini was going for a modern day, urban setting, not a futuristic one. In fact, absolutely not futuristic.
And the magicians thing, I dunno. It doesn't sound very believable to me.
Also, medieval != fantasy.
Post-apocalyptic would be cool, but we've done a couple of futuristic ones... Another setting might be better, perhaps. How 'bout 1920s, where Werewolves are just greedy bunch of stockbrokers?
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