If these features were added, the game would be virtually perfect in every way.
- Adding water as a necessity, and downplaying food, seeing as food is hardly necessary in comparison to water. - The ability to build simple structures, devices and chemicals from natural resources. - The ability to harvest and stockpile resources from ones environment. --- Food --- Water --- Materials for building - Growing ones own food through seeds or similar. - Upgradeable physical traits (through exercise/staying on Notrium/gaining experience, what have you) --- Strength (how much one can carry, damage with fists and melee weapons) --- Agility (how fast one can move, perhaps a "dodge" factor?) --- Intelligence (what items one can build) --- Perception (how well one sees in the dark, how well one spots enemies and items) --- Endurance (how resistant to damage and lack of necessary substances one is)
Not that I don't consider this game amazing right now, but it would be even more so with these things implemented. Alas, I cannot mod or create/edit graphics myself, and so have no way of making it happen (seeing as the game has stopped development). I know some mods have added one more of the above suggestions in the past, but they are usually implemented "half-way" so to say (not that I haven't enjoyed most of the mods I've played for Notrium) and don't quite fulfil their potential.
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